ImGui_GM v1.0.17
imgui_gm » Devlog
hello! it's been a couple months since the last update, so the extension is due for an imgui upgrade. this release moves to using imgui v1.90.5 (from 1.89) which brings plenty of bug fixes along with some adjustments to the overall API. there are inline redirections (zero-cost redirections for old functions) so there shouldn't be any breaking changes from the GM point of things. i've opted to not adjust any APIs for the sake of maintaining compatibility with the last version of the extension! also be sure to double check enums, as some have been adjusted/removed. you can view the release history for the imgui library, which gives a better idea of what's changed
Fixed:
- Fixed incorrect argument type for ImGui.SetNextWindowDockID
Changed:
- ImGui.BeginChild now has a "child_flags" argument in place of the previous "border" argument
- You can still pass "true" as 1 will map to "ImGuiChildFlags.Border", so old code shouldn't be broken
⚠️ Notice:
- Seemingly Windows Defender detects the debug build of ImGui_GM as a threat, so I've also uploaded a build of the library without the debug DLL here
Files
imgui_gm_v1_0_17.yymps 2.4 MB
Mar 09, 2024
Get imgui_gm
Download NowName your own price
imgui_gm
An ImGui wrapper for modern GameMaker
More posts
- ImGui_GM v1.0.16Dec 31, 2023
- ImGui_GM v1.0.15Nov 07, 2023
- ImGui_GM v1.0.14Oct 27, 2023
- ImGui_GM v1.0.13Oct 16, 2023
- ImGui_GM v1.0.12Mar 11, 2023
- ImGui_GM v1.0.11Mar 03, 2023
- ImGui_GM v1.0.10Feb 23, 2023
- ImGui_GM v1.0.9Feb 08, 2023
- ImGui_GM v1.0.8Feb 01, 2023
Leave a comment
Log in with itch.io to leave a comment.