ImGui_GM v1.0.5
imgui_gm » Devlog
hiya, just a tiny update! added some missing window-related, memory editor widget, and some misc wrappers; also a few internal changes!
Added:
- ImGui.LogText
- ImGui.SetWindowPos
- ImGui.SetWindowSize
- ImGui.SetWindowCollapsed
- ImGui.SetWindowFocus
- ImGui.MemoryEditorShowWindow
- ImGui.MemoryEditorDrawContents
Changed:
- ImGui class now creates context via GML (stored as ImGui.__Context) and passes it to __imgui_initialize. __imgui_initialize now returns a pointer to the context if success or a null pointer if fail
- ImGui.__Update now passes GUI width & height (previously window sizes) to __imgui_update
- Moved ImGui.__Uniform into a check for __imgui_native, removing requirement for shader to be included when using native rendering
Files
imgui_gm_v1_0_5.yymps 3 MB
Jan 30, 2023
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imgui_gm
An ImGui wrapper for modern GameMaker
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